In all casinos, the atmosphere of playing this amazing dice game always impresses and attracts. The gameplay is formed in the way that in real life creates a lot of action among players and a lot of emotions. During the game, there are two types of actions that gamers do. They make bets and they throw dice.
Throwing dice is a totally random action that depends on the physics laws in the real life and on the computer algorithms in the online version. Gamers have no impact on the result of throwing. However, it is just one part of the game. Another part of it is placing bets on the craps play table and here the gamer can make his own choices that can increase his chances of winning.
Craps table game – how to play dice
So one part of the game is throwing dice. The gamer that does it is called a shooter. The first shot he does is known as a come-out roll. Depending on the result of this roll, certain bets can win and the following actions can happen:
- the shooter receives a “craps” and loses his roll; these are a 2, 3, or 12 on the dice sides;
- the shooter receives a “natural” and wins the roll (meaning he can make another one); these are a 7 or 11 on the dice sides;
- the shooter states a “point”, if the dice sides show a 4, 5, 6, 8, 9, or 10; after this, the same gamer makes more throws; he stops this process if he receives the sum of the point again (in this case, he wins the roll) or receives a 7 (in this case, he sevens out – loses the roll).
Each result of the first throw and all the following throws corresponds with bets and makes them winning or losing.
Craps table casino marking – all bets on the casino table
Each bet in the game has its own place on the table:
- Pass Line section – bets on a 7 and 11 or the point prior to a 7;
- Don’t pass bar section – on a 2 and 3 during the first roll or if the gamer seven out;
- Field section – can be made on each throw independently to be any of a 2, 3, 4, 9, 19, and 12 (a 2 and 12 pay more) or specific numbers;
- Come section – in the point roll, on a 7 and 11 prior to the point sum;
- Don’t come bar section – in the point roll, on a 2 and 3 prior to a 7 and 11;
- Section with 4, 5, six, 8, nine, and 10 above the come section – if the chips are on the upper line -on a 7 prior to the chosen number; if the chips are on the middle line or line with numbers – on the number to appear prior to a 7;
- Big 6, big 8 – on these numbers prior to a 7;
- the middle section on the green craps table – on the same number of both dice sides; on a 7; on craps (a 2, 3, or 12).
As soon as you learn the marking, it becomes very easy to play.